ShapeGame
I made a little imaginary world for a school project. I had to change my verb from what I originally used, but now I would say my verb is saved. I am slowly working it into the game and am hoping to fully incorporate it into the gameplay and story as I go. Are the hitboxes weird or are they fine? Should I make it apparent earlier that the player is trying to save their circle kingdom?
Also on the third screen, the trigger keeps going, so you'd have to jump into it and get over the obstacle to get back to the start.
Status | Prototype |
Platforms | HTML5 |
Author | AlexCos05 |
Genre | Platformer |
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game.pocket 128 kB
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